Hammer editor "le fichier est introuvable"
Dernière réponse : dans Jeux
Bonjours,
J'ai voulu compiler ma map et en plein chargement un message m'indiqueThe command failed. Windows reported the error:
"Le fichier spécifié est introuvable."
---------------------------------------------------------------------------------------------------------------------------------
** Executing...
** Command: "c:\program files\steam\steamapps\_diabolikk_\sourcesdk\bin\ep1\bin\vbsp.exe"
** Parameters: -game "c:\program files\steam\steamapps\_diabolikk_\counter-strike source\cstrike" "C:\Program Files\Steam\SteamApps\_diabolikk_\sourcesdk_content\cstrike\mapsrc\ba_jail02"
Valve Software - vbsp.exe (Dec 11 2006)
1 threads
materialPath: c:\program files\steam\steamapps\_diabolikk_\counter-strike source\cstrike\materials
Loading C:\Program Files\Steam\SteamApps\_diabolikk_\sourcesdk_content\cstrike\mapsrc\ba_jail02.vmf
Brush 3777: FloatPlane: bad normal
Side 2
Texture: METAL/METALRAIL013A
** Executing...
** Command: "c:\program files\steam\steamapps\_diabolikk_\sourcesdk\bin\ep1\bin\vvis.exe"
** Parameters: -game "c:\program files\steam\steamapps\_diabolikk_\counter-strike source\cstrike" "C:\Program Files\Steam\SteamApps\_diabolikk_\sourcesdk_content\cstrike\mapsrc\ba_jail02"
Valve Software - vvis.exe (Nov 8 2007)
1 threads
reading c:\program files\steam\steamapps\_diabolikk_\sourcesdk_content\cstrike\mapsrc\ba_jail02.bsp
Error opening c:\program files\steam\steamapps\_diabolikk_\sourcesdk_content\cstrike\mapsrc\ba_jail02.bsp
** Executing...
** Command: "c:\program files\steam\steamapps\_diabolikk_\sourcesdk\bin\ep1\bin\vrad.exe"
** Parameters: -game "c:\program files\steam\steamapps\_diabolikk_\counter-strike source\cstrike" "C:\Program Files\Steam\SteamApps\_diabolikk_\sourcesdk_content\cstrike\mapsrc\ba_jail02"
Valve Software - vrad.exe SSE (Nov 8 2007)
----- Radiosity Simulator ----
1 threads
[Reading texlights from 'lights.rad']
[1 texlights parsed from 'lights.rad']
Loading c:\program files\steam\steamapps\_diabolikk_\sourcesdk_content\cstrike\mapsrc\ba_jail02.bsp
Error opening c:\program files\steam\steamapps\_diabolikk_\sourcesdk_content\cstrike\mapsrc\ba_jail02.bsp
** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Steam\SteamApps\_diabolikk_\sourcesdk_content\cstrike\mapsrc\ba_jail02.bsp" "c:\program files\steam\steamapps\_diabolikk_\counter-strike source\cstrike\maps\ba_jail02.bsp"
The command failed. Windows reported the error:
"Le fichier spécifié est introuvable."
J'ai voulu compiler ma map et en plein chargement un message m'indiqueThe command failed. Windows reported the error:
"Le fichier spécifié est introuvable."
---------------------------------------------------------------------------------------------------------------------------------
** Executing...
** Command: "c:\program files\steam\steamapps\_diabolikk_\sourcesdk\bin\ep1\bin\vbsp.exe"
** Parameters: -game "c:\program files\steam\steamapps\_diabolikk_\counter-strike source\cstrike" "C:\Program Files\Steam\SteamApps\_diabolikk_\sourcesdk_content\cstrike\mapsrc\ba_jail02"
Valve Software - vbsp.exe (Dec 11 2006)
1 threads
materialPath: c:\program files\steam\steamapps\_diabolikk_\counter-strike source\cstrike\materials
Loading C:\Program Files\Steam\SteamApps\_diabolikk_\sourcesdk_content\cstrike\mapsrc\ba_jail02.vmf
Brush 3777: FloatPlane: bad normal
Side 2
Texture: METAL/METALRAIL013A
** Executing...
** Command: "c:\program files\steam\steamapps\_diabolikk_\sourcesdk\bin\ep1\bin\vvis.exe"
** Parameters: -game "c:\program files\steam\steamapps\_diabolikk_\counter-strike source\cstrike" "C:\Program Files\Steam\SteamApps\_diabolikk_\sourcesdk_content\cstrike\mapsrc\ba_jail02"
Valve Software - vvis.exe (Nov 8 2007)
1 threads
reading c:\program files\steam\steamapps\_diabolikk_\sourcesdk_content\cstrike\mapsrc\ba_jail02.bsp
Error opening c:\program files\steam\steamapps\_diabolikk_\sourcesdk_content\cstrike\mapsrc\ba_jail02.bsp
** Executing...
** Command: "c:\program files\steam\steamapps\_diabolikk_\sourcesdk\bin\ep1\bin\vrad.exe"
** Parameters: -game "c:\program files\steam\steamapps\_diabolikk_\counter-strike source\cstrike" "C:\Program Files\Steam\SteamApps\_diabolikk_\sourcesdk_content\cstrike\mapsrc\ba_jail02"
Valve Software - vrad.exe SSE (Nov 8 2007)
----- Radiosity Simulator ----
1 threads
[Reading texlights from 'lights.rad']
[1 texlights parsed from 'lights.rad']
Loading c:\program files\steam\steamapps\_diabolikk_\sourcesdk_content\cstrike\mapsrc\ba_jail02.bsp
Error opening c:\program files\steam\steamapps\_diabolikk_\sourcesdk_content\cstrike\mapsrc\ba_jail02.bsp
** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Steam\SteamApps\_diabolikk_\sourcesdk_content\cstrike\mapsrc\ba_jail02.bsp" "c:\program files\steam\steamapps\_diabolikk_\counter-strike source\cstrike\maps\ba_jail02.bsp"
The command failed. Windows reported the error:
"Le fichier spécifié est introuvable."
Autres pages sur : hammer editor fichier introuvable
Lassé par la pub ? Créez un compte
Voila j'ai ce soucis pouvez vous m'aidez :
** Executing...
** Command: "c:\program files\steam\steamapps\popol64360\sourcesdk\bin\orangebox\bin\vbsp.exe"
** Parameters: -game "c:\program files\steam\steamapps\popol64360\counter-strike source\cstrike" "C:\Program Files\Steam\steamapps\popol64360\sourcesdk_content\cstrike\mapsrc\Aim_D_12.vmf"
Valve Software - vbsp.exe (Jul 7 2010)
2 threads
materialPath: c:\program files\steam\steamapps\popol64360\counter-strike source\cstrike\materials
Loading C:\Program Files\Steam\steamapps\popol64360\sourcesdk_content\cstrike\mapsrc\Aim_D_12.vmf
Could not locate 'GameData' key in c:\program files\steam\steamapps\popol64360\counter-strike source\cstrike\gameinfo.txt
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-16392.000000, 16392.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-16392.000000, 16392.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (0.000000, 0.000000, 16.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (0.000000, 16392.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (9216.000000, 9216.000000, 16.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (9216.000000, 16392.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (13312.000000, 13312.000000, 16.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (13312.000000, 16392.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 15360.000000, 16.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 16392.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 16384.000000, 16.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 16384.000000, 16.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 16384.000000, 16.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 15360.000000, 16.000000))
WARNING: BSP node with unbounded volume (material: PROPS/TARPAPERROOF002A, near (15360.000000, 15360.000000, 16.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 16384.000000, 16400.000000))
** Executing...
** Command: "c:\program files\steam\steamapps\popol64360\sourcesdk\bin\orangebox\bin\vvis.exe"
** Parameters: -game "c:\program files\steam\steamapps\popol64360\counter-strike source\cstrike" "C:\Program Files\Steam\steamapps\popol64360\sourcesdk_content\cstrike\mapsrc\Aim_D_12"
Valve Software - vvis.exe (Jul 7 2010)
2 threads
reading c:\program files\steam\steamapps\popol64360\sourcesdk_content\cstrike\mapsrc\Aim_D_12.bsp
Error opening c:\program files\steam\steamapps\popol64360\sourcesdk_content\cstrike\mapsrc\Aim_D_12.bsp
** Executing...
** Command: "c:\program files\steam\steamapps\popol64360\sourcesdk\bin\orangebox\bin\vrad.exe"
** Parameters: -game "c:\program files\steam\steamapps\popol64360\counter-strike source\cstrike" "C:\Program Files\Steam\steamapps\popol64360\sourcesdk_content\cstrike\mapsrc\Aim_D_12"
Valve Software - vrad.exe SSE (Jul 7 2010)
Valve Radiosity Simulator
2 threads
[Reading texlights from 'lights.rad']
[1 texlights parsed from 'lights.rad']
Loading c:\program files\steam\steamapps\popol64360\sourcesdk_content\cstrike\mapsrc\Aim_D_12.bsp
Error opening c:\program files\steam\steamapps\popol64360\sourcesdk_content\cstrike\mapsrc\Aim_D_12.bsp
** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Steam\steamapps\popol64360\sourcesdk_content\cstrike\mapsrc\Aim_D_12.bsp" "c:\program files\steam\steamapps\popol64360\counter-strike source\cstrike\maps\Aim_D_12.bsp"
The command failed. Windows reported the error:
"Le fichier spécifié est introuvable."
Merci de votre soutien ^^
** Executing...
** Command: "c:\program files\steam\steamapps\popol64360\sourcesdk\bin\orangebox\bin\vbsp.exe"
** Parameters: -game "c:\program files\steam\steamapps\popol64360\counter-strike source\cstrike" "C:\Program Files\Steam\steamapps\popol64360\sourcesdk_content\cstrike\mapsrc\Aim_D_12.vmf"
Valve Software - vbsp.exe (Jul 7 2010)
2 threads
materialPath: c:\program files\steam\steamapps\popol64360\counter-strike source\cstrike\materials
Loading C:\Program Files\Steam\steamapps\popol64360\sourcesdk_content\cstrike\mapsrc\Aim_D_12.vmf
Could not locate 'GameData' key in c:\program files\steam\steamapps\popol64360\counter-strike source\cstrike\gameinfo.txt
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-16392.000000, 16392.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-16392.000000, 16392.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (0.000000, 0.000000, 16.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (0.000000, 16392.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (9216.000000, 9216.000000, 16.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (9216.000000, 16392.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (13312.000000, 13312.000000, 16.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (13312.000000, 16392.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 15360.000000, 16.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 16392.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 16384.000000, 16.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 16384.000000, 16.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 16384.000000, 16.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 15360.000000, 16.000000))
WARNING: BSP node with unbounded volume (material: PROPS/TARPAPERROOF002A, near (15360.000000, 15360.000000, 16.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 16384.000000, 16400.000000))
** Executing...
** Command: "c:\program files\steam\steamapps\popol64360\sourcesdk\bin\orangebox\bin\vvis.exe"
** Parameters: -game "c:\program files\steam\steamapps\popol64360\counter-strike source\cstrike" "C:\Program Files\Steam\steamapps\popol64360\sourcesdk_content\cstrike\mapsrc\Aim_D_12"
Valve Software - vvis.exe (Jul 7 2010)
2 threads
reading c:\program files\steam\steamapps\popol64360\sourcesdk_content\cstrike\mapsrc\Aim_D_12.bsp
Error opening c:\program files\steam\steamapps\popol64360\sourcesdk_content\cstrike\mapsrc\Aim_D_12.bsp
** Executing...
** Command: "c:\program files\steam\steamapps\popol64360\sourcesdk\bin\orangebox\bin\vrad.exe"
** Parameters: -game "c:\program files\steam\steamapps\popol64360\counter-strike source\cstrike" "C:\Program Files\Steam\steamapps\popol64360\sourcesdk_content\cstrike\mapsrc\Aim_D_12"
Valve Software - vrad.exe SSE (Jul 7 2010)
Valve Radiosity Simulator
2 threads
[Reading texlights from 'lights.rad']
[1 texlights parsed from 'lights.rad']
Loading c:\program files\steam\steamapps\popol64360\sourcesdk_content\cstrike\mapsrc\Aim_D_12.bsp
Error opening c:\program files\steam\steamapps\popol64360\sourcesdk_content\cstrike\mapsrc\Aim_D_12.bsp
** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Steam\steamapps\popol64360\sourcesdk_content\cstrike\mapsrc\Aim_D_12.bsp" "c:\program files\steam\steamapps\popol64360\counter-strike source\cstrike\maps\Aim_D_12.bsp"
The command failed. Windows reported the error:
"Le fichier spécifié est introuvable."
Merci de votre soutien ^^
Bonjour à tous désolé je n'ai pas la réponse pour le problème pécédent j'ai un probleme lors de ma compilation avec hammer pourtant je n'ai pas d'erreur dans ma map mais a la fin de ma compilation j ai le message windows reported the error le fichier spécifié est introuvable ! voici mon log si vous pouviez m'aider sa serait génial ! merci
** Executing...
** Command: "c:\program files (x86)\steam\steamapps\aurelie71\sourcesdk\bin\orangebox\bin\vbsp.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\aurelie71\counter-strike source\cstrike" "C:\Users\Serious\Desktop\SDK\de_massy1.vmf"
Valve Software - vbsp.exe (Jul 7 2010)
2 threads
materialPath: c:\program files (x86)\steam\steamapps\aurelie71\counter-strike source\cstrike\materials
Loading C:\Users\Serious\Desktop\SDK\de_massy1.vmf
Can't find surfaceprop stone for material DE_TIDES/TIDES_CONCRETEFLOOR, using default
Can't find surfaceprop stone for material DE_TIDES/TIDES_FLOOR_STONE_2, using default
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\aurelie71\counter-strike source\cstrike\gameinfo.txt
Patching WVT material: maps/de_massy1/de_dust/groundsand_blend_wvt_patch
Patching WVT material: maps/de_massy1/de_train/blendgrassdirt001a_wvt_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
done (1)
writing C:\Users\Serious\Desktop\SDK\de_massy1.prt...Building visibility clusters...
done (0)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Bad surface extents point: 1659.391113 -4600.029785 253.901962
Bad surface extents point: 723.162170 -3818.686035 -567.378723
Bad surface extents point: 1583.746338 -2474.104980 -269.295959
Bad surface extents point: 2520.000000 -3255.416504 552.000000
Bad surface extents - surface is too big to have a lightmap
material CS_HAVANA/GROUND01GRASS around point (1621.6 -3537.1 -7.7)
(dimension: 1, 134>126)
** Executing...
** Command: "c:\program files (x86)\steam\steamapps\aurelie71\sourcesdk\bin\orangebox\bin\vvis.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\aurelie71\counter-strike source\cstrike" -fast "C:\Users\Serious\Desktop\SDK\de_massy1"
Valve Software - vvis.exe (Jul 7 2010)
fastvis = true
2 threads
reading c:\users\serious\desktop\sdk\de_massy1.bsp
Error opening c:\users\serious\desktop\sdk\de_massy1.bsp
** Executing...
** Command: "c:\program files (x86)\steam\steamapps\aurelie71\sourcesdk\bin\orangebox\bin\vrad.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\aurelie71\counter-strike source\cstrike" -noextra "C:\Users\Serious\Desktop\SDK\de_massy1"
Valve Software - vrad.exe SSE (Jul 7 2010)
Valve Radiosity Simulator
2 threads
[Reading texlights from 'lights.rad']
[1 texlights parsed from 'lights.rad']
Loading c:\users\serious\desktop\sdk\de_massy1.bsp
Error opening c:\users\serious\desktop\sdk\de_massy1.bsp
** Executing...
** Command: Copy File
** Parameters: "C:\Users\Serious\Desktop\SDK\de_massy1.bsp" "c:\program files (x86)\steam\steamapps\aurelie71\counter-strike source\cstrike\maps\de_massy1.bsp"
The command failed. Windows reported the error:
"Le fichier spécifié est introuvable."
** Executing...
** Command: "c:\program files (x86)\steam\steamapps\aurelie71\sourcesdk\bin\orangebox\bin\vbsp.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\aurelie71\counter-strike source\cstrike" "C:\Users\Serious\Desktop\SDK\de_massy1.vmf"
Valve Software - vbsp.exe (Jul 7 2010)
2 threads
materialPath: c:\program files (x86)\steam\steamapps\aurelie71\counter-strike source\cstrike\materials
Loading C:\Users\Serious\Desktop\SDK\de_massy1.vmf
Can't find surfaceprop stone for material DE_TIDES/TIDES_CONCRETEFLOOR, using default
Can't find surfaceprop stone for material DE_TIDES/TIDES_FLOOR_STONE_2, using default
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\aurelie71\counter-strike source\cstrike\gameinfo.txt
Patching WVT material: maps/de_massy1/de_dust/groundsand_blend_wvt_patch
Patching WVT material: maps/de_massy1/de_train/blendgrassdirt001a_wvt_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
NODRAW on terrain surface!
done (1)
writing C:\Users\Serious\Desktop\SDK\de_massy1.prt...Building visibility clusters...
done (0)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Bad surface extents point: 1659.391113 -4600.029785 253.901962
Bad surface extents point: 723.162170 -3818.686035 -567.378723
Bad surface extents point: 1583.746338 -2474.104980 -269.295959
Bad surface extents point: 2520.000000 -3255.416504 552.000000
Bad surface extents - surface is too big to have a lightmap
material CS_HAVANA/GROUND01GRASS around point (1621.6 -3537.1 -7.7)
(dimension: 1, 134>126)
** Executing...
** Command: "c:\program files (x86)\steam\steamapps\aurelie71\sourcesdk\bin\orangebox\bin\vvis.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\aurelie71\counter-strike source\cstrike" -fast "C:\Users\Serious\Desktop\SDK\de_massy1"
Valve Software - vvis.exe (Jul 7 2010)
fastvis = true
2 threads
reading c:\users\serious\desktop\sdk\de_massy1.bsp
Error opening c:\users\serious\desktop\sdk\de_massy1.bsp
** Executing...
** Command: "c:\program files (x86)\steam\steamapps\aurelie71\sourcesdk\bin\orangebox\bin\vrad.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\aurelie71\counter-strike source\cstrike" -noextra "C:\Users\Serious\Desktop\SDK\de_massy1"
Valve Software - vrad.exe SSE (Jul 7 2010)
Valve Radiosity Simulator
2 threads
[Reading texlights from 'lights.rad']
[1 texlights parsed from 'lights.rad']
Loading c:\users\serious\desktop\sdk\de_massy1.bsp
Error opening c:\users\serious\desktop\sdk\de_massy1.bsp
** Executing...
** Command: Copy File
** Parameters: "C:\Users\Serious\Desktop\SDK\de_massy1.bsp" "c:\program files (x86)\steam\steamapps\aurelie71\counter-strike source\cstrike\maps\de_massy1.bsp"
The command failed. Windows reported the error:
"Le fichier spécifié est introuvable."
Sa me fait marrer "J'ai pas d'erreur dans ma map" tu as écrit en gros "NODRAW on terrain surface ! ".
Sur un displacement ne JAMAIS mettre de nodraw !
Un petit tutoriel pour que tu comprennes exactement :
http://www.youtube.com/user/FuMsEc12#p/u/16/wzyzN2E3IEs
Et la prochaine fois créer un nouveau topic.
Sur un displacement ne JAMAIS mettre de nodraw !
Un petit tutoriel pour que tu comprennes exactement :
http://www.youtube.com/user/FuMsEc12#p/u/16/wzyzN2E3IEs
Et la prochaine fois créer un nouveau topic.
Lassé par la pub ? Créez un compte
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