Tom's Guide > Forum > FPS / Action / Quake-Like > Comment mettre l'option du choix des serveurs a Left 4 Dead

Comment mettre l'option du choix des serveurs a Left 4 Dead

Forum FPS / Action / Quake-Like : Comment mettre l'option du choix des serveurs a Left 4 Dead

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bonjour a tous

voila je vous met une astuce que j'ai touvé,afin de pouvoir choisir le server sur lequel vous voulez jouer!!!

donc on remercie l'auteur de l'astuce===> Evil-ash de garryFr

1) ouvrir le fichier "MainMenu.res"

il se trouve dans ...\Steam\steamapps\common\left 4 dead\left4dead\resource\UI\L4D360UI

2) rajouter ce code tout en bas AVANT le dernier crochet:

// Server Browser
"BtnOpenServer"
{
"ControlName" "L4D360HybridButton"
"fieldName" "BtnOpenServer"
"xpos" "100"
"ypos" "175" [$X360]
"ypos" "165" [$WIN32]
"wide" "180" [$X360]
"wide" "180" [$WIN32]
"tall" "20" [$X360]
"tall" "15" [$WIN32]
"autoResize" "1"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"navUp" "BtnPlaySolo"
"navDown" "BtnStatsAndAchievements"
"labelText" "OPEN SERVER BROWSER"
"tooltiptext" "Look for a server using the server list."
"style" "MainMenuButton"
"command" "OpenServerBrowser"
"ActivationType" "1"
"FocusDisabledBorderSize" "1"
}


3) enregistrer le fichier a son emplacement d'origine

4) lancer le jeu et cliquer sur "Open server browser"

Et voila a quoi ressemble le menu une fois l'onglet "open server browser"

mis en place.

http://www.jff-multigames.com/imag [...] serl4d.jpg

vous pouvez me laisser vos remerciment pour le mal que j'ai mis a trouver cela :D

bon frag a tous!!!


Message édité par rizkain le 02-01-2009 à 14:35:59
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ya mieux l'ami faux modifié mainmenu_serverbrowser.res

Répondre à zoune_60

"Resource/UI/MainMenu.res"
{
"MainMenu"
{
"ControlName" "Frame"
"fieldName" "MainMenu"
"xpos" "0"
"ypos" "0"
"wide" "f0"
"tall" "f0"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"PaintBackgroundType" "0"
}

// Play a campaign
"BtnCoOp"
{
"ControlName" "L4D360HybridButton"
"fieldName" "BtnCoOp"
"xpos" "100"
"ypos" "100" [$X360]
"ypos" "120" [$WIN32]
"wide" "180" [$X360]
"wide" "180" [$WIN32]
"tall" "20" [$X360]
"tall" "15" [$WIN32]
"autoResize" "1"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "1"
"navUp" "BtnExtras" [$X360]
"navUp" "PnlQuickJoin" [$WIN32]
"navDown" "BtnVersus"
"labelText" "#L4D360UI_MainMenu_CoOp"
"tooltiptext" "#L4D360UI_MainMenu_CoOp_Tip"
"style" "MainMenuButton"
"command" "FlmCampaignFlyout"
"ActivationType" "1"
}

// Play versus
"BtnVersus"
{
"ControlName" "L4D360HybridButton"
"fieldName" "BtnVersus"
"xpos" "100"
"ypos" "125" [$X360]
"ypos" "135" [$WIN32]
"wide" "180" [$X360]
"wide" "180" [$WIN32]
"tall" "20" [$X360]
"tall" "15" [$WIN32]
"autoResize" "1"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"navUp" "BtnCoOp"
"navDown" "BtnHoldoutCoop"
"labelText" "#L4D360UI_MainMenu_Versus"
"tooltiptext" "#L4D360UI_MainMenu_Versus_Tip"
"disabled_tooltiptext" "#L4D360UI_MainMenu_Versus_Tip_Disabled"
"style" "MainMenuButton"
"command" "VersusSoftLock"
"ActivationType" "1"
"FocusDisabledBorderSize" "1"
}

// Play holdout
"BtnHoldoutCoop"
{
"ControlName" "L4D360HybridButton"
"fieldName" "BtnHoldoutCoop"
"xpos" "100"
"ypos" "150"
"wide" "180"
"tall" "20" [$X360]
"tall" "15" [$WIN32]
"autoResize" "1"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"navUp" "BtnVersus"
"navDown" "BtnServerBrowser"
"labelText" "#L4D360UI_MainMenu_HoldoutCoop"
"tooltiptext" "#L4D360UI_MainMenu_HoldoutCoop_Tip"
"style" "MainMenuButton"
"command" "HoldoutCoopCheck"
"ActivationType" "1"
}
// Server Browser
"BtnServerBrowser"
{
"ControlName" "L4D360HybridButton"
"fieldName" "BtnServerBrowser"
"xpos" "100"
"ypos" "155" [$X360]
"ypos" "165" [$WIN32]
"wide" "180" [$X360]
"wide" "180" [$WIN32]
"tall" "20" [$X360]
"tall" "15" [$WIN32]
"autoResize" "1"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"navUp" "BtnServerBrowser"
"navDown" "Btnconsole"
"labelText" "#L4D360UI_MainMenu_ServerBrowser"
"tooltiptext" "#L4D360UI_MainMenu_ServerBrowser_Tip"
"style" "MainMenuButton"
"command" "OpenServerBrowser"
"ActivationType" "1"
}
// Console
"Btnconsole"
{
"ControlName" "L4D360HybridButton"
"fieldName" "Btnconsole"
"xpos" "100"
"ypos" "155" [$X360]
"ypos" "165" [$WIN32]
"wide" "180" [$X360]
"wide" "180" [$WIN32]
"tall" "20" [$X360]
"tall" "15" [$WIN32]
"autoResize" "1"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"navUp" "Btnconsole"
"navDown" "BtnPlaySolo"
"labelText" "#L4D360UI_MainMenu_console"
"tooltiptext" "#L4D360UI_MainMenu_console_Tip"
"style" "MainMenuButton"
"command" "toggleconsole"
"ActivationType" "1"
}
// Single player
"BtnPlaySolo"
{
"ControlName" "L4D360HybridButton"
"fieldName" "BtnPlaySolo"
"xpos" "100"
"ypos" "180"
"wide" "180" [$X360]
"wide" "180" [$WIN32]
"tall" "20" [$X360]
"tall" "15" [$WIN32]
"autoResize" "1"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"navUp" "BtnVersus"
"navDown" "BtnStatsAndAchievements"
"labelText" "#L4D360UI_MainMenu_PlaySolo"
"tooltiptext" "#L4D360UI_MainMenu_PlaySolo_Tip"
"disabled_tooltiptext" "#L4D360UI_MainMenu_PlaySolo_Tip_Disabled"
"style" "MainMenuButton"
"command" "SoloPlay"
"ActivationType" "1"
"FocusDisabledBorderSize" "1"
}

"BtnStatsAndAchievements"
{
"ControlName" "L4D360HybridButton"
"fieldName" "BtnStatsAndAchievements"
"xpos" "100"
"ypos" "230" [$X360]
"ypos" "210" [$WIN32]
"wide" "180" [$X360]
"wide" "180" [$WIN32]
"tall" "20" [$X360]
"tall" "15" [$WIN32]
"autoResize" "1"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"navUp" "BtnServerBrowser"
"navDown" "BtnOptions"
"labelText" "#L4D360UI_MainMenu_StatsAndAchievements"
"tooltiptext" "#L4D360UI_MainMenu_StatsAndAchievements_Tip" [$X360]
"tooltiptext" "#L4D360UI_MainMenu_PCStatsAndAchievements_Tip" [$WIN32]
"style" "MainMenuButton"
"command" "StatsAndAchievements"
"ActivationType" "1"
}

"BtnOptions"
{
"ControlName" "L4D360HybridButton"
"fieldName" "BtnOptions"
"xpos" "100"
"ypos" "255" [$X360]
"ypos" "225" [$WIN32]
"wide" "180" [$X360]
"wide" "180" [$WIN32]
"tall" "20" [$X360]
"tall" "15" [$WIN32]
"autoResize" "1"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"navUp" "BtnStatsAndAchievements"
"navDown" "BtnExtras"
"labelText" "#L4D360UI_MainMenu_Options"
"tooltiptext" "#L4D360UI_MainMenu_Options_Tip"
"style" "MainMenuButton"
"command" "FlmOptionsFlyout"
"ActivationType" "1"
}

"BtnExtras"
{
"ControlName" "L4D360HybridButton"
"fieldName" "BtnExtras"
"xpos" "100"
"ypos" "280" [$X360]
"ypos" "240" [$WIN32]
"wide" "180" [$X360]
"wide" "180" [$WIN32]
"tall" "20" [$X360]
"tall" "15" [$WIN32]
"autoResize" "1"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"navUp" "BtnOptions"
"navDown" "BtnQuit" [$WIN32]
"navDown" "BtnCoOp" [$X360]
"labelText" "#L4D360UI_MainMenu_Extras"
"tooltiptext" "#L4D360UI_MainMenu_Extras_Tip"
"style" "MainMenuButton"
"command" "FlmExtrasFlyout"
"ActivationType" "1"
}

"BtnQuit" [$WIN32]
{
"ControlName" "L4D360HybridButton"
"fieldName" "BtnQuit"
"xpos" "100"
"ypos" "255"
"wide" "180"
"tall" "15"
"autoResize" "1"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"navUp" "BtnExtras"
"navDown" "PnlQuickJoin"
"labelText" "#L4D360UI_MainMenu_Quit"
"tooltiptext" "#L4D360UI_MainMenu_Quit_Tip"
"style" "MainMenuButton"
"command" "QuitGame"
"ActivationType" "1"
}

"FlmCampaignFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmCampaignFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnQuickMatch"
"ResourceFile" "resource/UI/L4D360UI/CampaignFlyout.res"
}

"FlmHoldoutCoopFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmHoldoutCoopFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnQuickMatch"
"ResourceFile" "resource/UI/L4D360UI/HoldoutCoopFlyout.res"
}

"FlmVersusFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmVersusFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnQuickMatch"
"ResourceFile" "resource/UI/L4D360UI/VersusFlyout.res"
}

"FlmOptionsFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmOptionsFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnAudioVideo" [$X360]
"InitialFocus" "BtnVideo" [$WIN32]
"ResourceFile" "resource/UI/L4D360UI/OptionsFlyout.res"
}

"FlmExtrasFlyout"
{
"ControlName" "FlyoutMenu"
"fieldName" "FlmExtrasFlyout"
"visible" "0"
"wide" "0"
"tall" "0"
"zpos" "3"
"InitialFocus" "BtnCommentary"
"ResourceFile" "resource/UI/L4D360UI/ExtrasFlyout.res"
}

"PnlQuickJoin"
{
"ControlName" "QuickJoinPanel"
"fieldName" "PnlQuickJoin"
"ResourceFile" "resource/UI/L4D360UI/QuickJoin.res"
"visible" "1"
"wide" "500"
"tall" "300"
"xpos" "r240" [$X360]
"xpos" "80" [$WIN32]
"ypos" "r120" [$X360]
"ypos" "r75" [$WIN32]
"navUp" "BtnQuit"
"navDown" "BtnCoOp"
}

"LblPlayer1GamerTag" [$X360]
{
"ControlName" "Label"
"fieldName" "LblPlayer1GamerTag"
"xpos" "100"
"ypos" "r160"
"wide" "300"
"tall" "16"
"autoResize" "0"
"pinCorner" "0"
"visible" "0"
"enabled" "1"
"tabPosition" "0"
"Font" "DefaultMedium"
"fgcolor_override" "125 125 125 255"
}

"LblPlayer2GamerTag" [$X360]
{
"ControlName" "Label"
"fieldName" "LblPlayer2GamerTag"
"xpos" "100"
"ypos" "r140"
"wide" "300"
"tall" "16"
"autoResize" "0"
"pinCorner" "0"
"visible" "0"
"enabled" "1"
"tabPosition" "0"
"Font" "DefaultMedium"
"fgcolor_override" "125 125 125 255"
}

"LblPlayer2Enable" [$X360]
{
"ControlName" "Label"
"fieldName" "LblPlayer2Enable"
"xpos" "100"
"ypos" "r120"
"wide" "300"
"tall" "16"
"autoResize" "0"
"pinCorner" "0"
"visible" "0"
"enabled" "1"
"tabPosition" "0"
"labelText" "#L4D360UI_MainMenu_SignInMessageSsStart2"
"Font" "DefaultMedium"
"fgcolor_override" "125 125 125 255"
}

"LblPlayer2DisableIcon" [$X360]
{
"ControlName" "Label"
"fieldName" "LblPlayer2DisableIcon"
"xpos" "100"
"ypos" "r120"
"wide" "30"
"tall" "16"
"autoResize" "0"
"pinCorner" "0"
"visible" "0"
"enabled" "1"
"tabPosition" "0"
"Font" "GameUIButtonsMini"
"labelText" "#GameUI_Icons_BACK"
}

"LblPlayer2Disable" [$X360]
{
"ControlName" "Label"
"fieldName" "LblPlayer2Disable"
"xpos" "125"
"ypos" "r120"
"wide" "300"
"tall" "16"
"autoResize" "0"
"pinCorner" "0"
"visible" "0"
"enabled" "1"
"tabPosition" "0"
"Font" "DefaultMedium"
"labelText" "#L4D360UI_MainMenu_SignInMessageSsDisable"
"fgcolor_override" "125 125 125 255"
}
}

Répondre à zoune_60
Tom's Guide > Forum > FPS / Action / Quake-Like > Comment mettre l'option du choix des serveurs a Left 4 Dead
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