PB de police sous CS CZ
Dernière réponse : dans Jeux
Lassé par la pub ? Créez un compte
Ha ok je croyais que tu râlais à cause de la taille de la police... ^^
Bin pour ton problème, je viens de trouver le fichier qui définit la couleur, la taille, etc... des textes mais ca va être chaud pour tout reconfiguer "à la main"
Mais bon je crois que si je t'envoye le mien ça devrait marcher ;-)
voila @+ sur MSN
ps : pour info le fichier se trouve dans le dossier cstrike\resource et il se nomme "ClientScheme.res"
Bin pour ton problème, je viens de trouver le fichier qui définit la couleur, la taille, etc... des textes mais ca va être chaud pour tout reconfiguer "à la main"
Mais bon je crois que si je t'envoye le mien ça devrait marcher ;-)voila @+ sur MSN
ps : pour info le fichier se trouve dans le dossier cstrike\resource et il se nomme "ClientScheme.res"
J'essaie de te mettre ici le contenu du mien (j'ai changé les polices pour MS sans comic et ça donne du texte plus fin)
//
// TRACKER SCHEME RESOURCE FILE
//
// sections:
// colors - all the colors used by the scheme
// basesettings - contains settings for app to use to draw controls
// fonts - list of all the fonts used by app
// borders - description of all the borders
//
// notes:
// hit ctrl-alt-shift-R in the app to reload this file
//
Scheme
{
//Name - currently overriden in code
//{
// "Name" "ClientScheme"
//}
//////////////////////// COLORS ///////////////////////////
Colors
{
// base colors
"BaseText" "255 176 0 255" // used in text windows, lists
"BrightBaseText" "255 176 0 255" // brightest text
"SelectedText" "255 176 0 255" // selected text
"DimBaseText" "255 176 0 255" // dim base text
"LabelDimText" "255 176 0 164" // used for info text
"ControlText" "255 176 0 255" // used in all text controls
"BrightControlText" "255 176 0 255" // use for selected controls
"DisabledText1" "80 48 0 255" // disabled text
"DisabledText2" "0 0 0 0" // overlay color for disabled text (to give that inset look)
"DimListText" "188 112 0 255" // offline friends, unsubscribed games, etc.
"ButtonFocusBorder" "64 48 0 255" // keyboard focus dashed line for buttons
// background colors
"ControlBG" "0 0 0 0" // background color of most controls
"ButtonBG" "0 0 0 64" // background color of buttons
"ControlDarkBG" "0 0 0 128" // darker background color; used for background of scrollbars
"WindowBG" "0 0 0 200" // background color of text edit panes (chat, text entries, etc.)
//"SelectionBG" "192 28 0 140" // background color of any selected text or menu item
"SelectionBG" "255 176 0 100" // background color of any selected text or menu item
"SelectionBG2" "255 255 255 16" // selection background in window w/o focus
"ListBG" "0 0 0 128" // background of scoreboard
"ViewportBG" "0 0 0 200"
"CareerBoxBG" "0 0 0 227"
"Menu/BgColor" "0 0 0 227"
// Credits ------------------------------------------------
"CreditsNormalFG" "255 255 255 255"
"CreditsNormalBG" "0 0 0 255"
"CreditsTitleFG" "255 174 0 255"
"CreditsTitleBG" "0 0 0 255"
"CreditsStudioTitleFG" "255 174 0 255"
"CreditsStudioTitleBG" "0 0 0 255"
"CreditsIndividualTitleFG" "255 174 0 255"
"CreditsIndividualTitleBG" "0 0 0 255"
// --------------------------------------------------------
// titlebar colors
"TitleText" "255 174 0 255"
"TitleDimText" "255 174 0 255"
"TitleBG" "255 255 0 0"
"TitleDimBG" "255 255 0 0"
"TitleIcon" "255 174 0 255" // big '!' icon in top left
// slider tick colors
"SliderTickColor" "127 140 127 255"
"SliderTrackColor" "31 31 31 255"
// border colors
"BorderBright" "188 112 0 128" // the lit side of a control
"BorderDark" "188 112 0 128" // the dark/unlit side of a control
"BorderSelection" "188 112 0 0" // the additional border color for displaying the default/selected button
"BorderBuyPreset" "255 176 0 255" // the lit side of a control
"team0" "204 204 204 255" // Spectators
"team1" "255 64 64 255" // CT's
"team2" "153 204 255 255" // T's
// Statistics text
"StatisticsText" "255 255 255 255"
"SelectedStatisticsText" "128 128 128 255"
"BuyPresetBG" "0 0 0 64"
"BuyPresetAltBG" "0 0 0 128"
"MapDescriptionText" "255 176 0 255" // the text used in the map description window
}
///////////////////// BASE SETTINGS ////////////////////////
// default settings for all panels
// controls use these to determine their settings
BaseSettings
{
"FgColor" "ControlText"
"BgColor" "ControlBG"
"ButtonBgColor" "ButtonBG"
"LabelBgColor" "ControlBG"
"SubPanelBgColor" "ControlBG"
"DisabledFgColor1" "DisabledText1"
"DisabledFgColor2" "DisabledText2" // set this to the BgColor if you don't want it to draw
"TitleBarFgColor" "TitleText"
"TitleBarDisabledFgColor" "TitleDimText"
"TitleBarBgColor" "TitleBG"
"TitleBarDisabledBgColor" "TitleDimBG"
"TitleBarIcon" "resource/icon_steam"
"TitleBarDisabledIcon" "resource/icon_steam_disabled"
"TitleButtonFgColor" "BorderBright"
"TitleButtonBgColor" "ControlBG"
"TitleButtonDisabledFgColor" "TitleDimText"
"TitleButtonDisabledBgColor" "TitleDimBG"
"TextCursorColor" "BaseText" // color of the blinking text cursor in text entries
"URLTextColor" "BrightBaseText" // color that URL's show up in chat window
Menu
{
"FgColor" "DimBaseText"
"BgColor" "ControlBG"
"ArmedFgColor" "BrightBaseText"
"ArmedBgColor" "SelectionBG"
"DividerColor" "BorderDark"
"TextInset" "6"
}
MenuButton // the little arrow on the side of boxes that triggers drop down menus
{
"ButtonArrowColor" "DimBaseText" // color of arrows
"ButtonBgColor" "WindowBG" // bg color of button. same as background color of text edit panes
"ArmedArrowColor" "BrightBaseText" // color of arrow when mouse is over button
"ArmedBgColor" "DimBaseText" // bg color of button when mouse is over button
}
Slider
{
"SliderFgColor" "ControlBG" // handle with which the slider is grabbed
"SliderBgColor" "ControlDarkBG" // area behind handle
}
ScrollBarSlider
{
"BgColor" "ControlBG" // this isn't really used
"ScrollBarSliderFgColor" "ControlBG" // handle with which the slider is grabbed
"ScrollBarSliderBgColor" "ControlDarkBG" // area behind handle
"ButtonFgColor" "DimBaseText" // color of arrows
}
// text edit windows
"WindowFgColor" "BaseText" // off-white
"WindowBgColor" "WindowBG" // redundant. can we get rid of WindowBgColor and just use WindowBG?
"WindowDisabledFgColor" "DimBaseText"
"WindowDisabledBgColor" "ListBG" // background of chat conversation
"SelectionFgColor" "SelectedText" // fg color of selected text
"SelectionBgColor" "SelectionBG"
"ListSelectionFgColor" "SelectedText"
"ListBgColor" "ListBG" // background of server browser control, etc
"BuddyListBgColor" "ListBG" // background of buddy list pane
// App-specific stuff
"ChatBgColor" "WindowBG"
// status selection
"StatusSelectFgColor" "BrightBaseText"
"StatusSelectFgColor2" "BrightControlText" // this is the color of the friends status
// checkboxes
"CheckButtonBorder1" "BorderDark" // the left checkbutton border
"CheckButtonBorder2" "BorderBright" // the right checkbutton border
"CheckButtonCheck" "BrightControlText" // color of the check itself
"CheckBgColor" "ListBG"
// buttons (default fg/bg colors are used if these are not set)
// "ButtonArmedFgColor"
"ButtonArmedBgColor" "SelectionBG"
// "ButtonDepressedFgColor" "BrightControlText"
// "ButtonDepressedBgColor"
// buddy buttons
BuddyButton
{
"FgColor1" "ControlText"
"FgColor2" "DimListText"
"ArmedFgColor1" "BrightBaseText"
"ArmedFgColor2" "BrightBaseText"
"ArmedBgColor" "SelectionBG"
}
Chat
{
"TextColor" "BrightControlText"
"SelfTextColor" "BaseText"
"SeperatorTextColor" "DimBaseText"
}
Statistics
{
"Font" "DefaultSmall"
"TextColor" "StatisticsText"
"SelectedTextColor" "SelectedStatisticsText"
}
"SectionTextColor" "BrightControlText" // text color for IN-GAME, ONLINE, OFFLINE sections of buddy list
"SectionDividerColor" "BorderDark" // color of line that runs under section name in buddy list
}
//
//////////////////////// FONTS /////////////////////////////
//
// describes all the fonts
Fonts
{
// fonts are used in order that they are listed
// fonts listed later in the order will only be used if they fulfill a range not already filled
// if a font fails to load then the subsequent fonts will replace
"Default"
{
"1"
{
"name" "Verdana"
"tall" "12"
"weight" "600"
"yres" "480 599"
}
"2"
{
"name" "Verdana"
"tall" "13"
"weight" "600"
"yres" "600 767"
}
"3"
{
"name" "Verdana"
"tall" "14"
"weight" "600"
"yres" "768 1023"
"antialias" "1"
}
"4"
{
"name" "Verdana"
"tall" "20"
"weight" "600"
"yres" "1024 1199"
"antialias" "1"
}
"5"
{
"name" "Verdana"
"tall" "24"
"weight" "600"
"yres" "1200 6000"
"antialias" "1"
}
}
"DefaultUnderline"
{
"1"
{
"name" "Tahoma"
"tall" "12"
"weight" "500"
"underline" "1"
}
}
"DefaultSmall"
{
"1"
{
"name" "Verdana"
"tall" "12"
"weight" "0"
"yres" "480 599"
}
"2"
{
"name" "Verdana"
"tall" "13"
"weight" "0"
"yres" "600 767"
}
"3"
{
"name" "Verdana"
"tall" "14"
"weight" "0"
"yres" "768 1023"
"antialias" "1"
}
"4"
{
"name" "Verdana"
"tall" "20"
"weight" "0"
"yres" "1024 1199"
"antialias" "1"
}
"5"
{
"name" "Verdana"
"tall" "24"
"weight" "0"
"yres" "1200 6000"
"antialias" "1"
}
}
"DefaultVerySmall"
{
"1"
{
"name" "Verdana"
"tall" "12"
"weight" "600"
"yres" "480 599"
}
"2"
{
"name" "Verdana"
"tall" "13"
"weight" "600"
"yres" "600 767"
}
"3"
{
"name" "Verdana"
"tall" "14"
"weight" "600"
"yres" "768 1023"
"antialias" "1"
}
"4"
{
"name" "Verdana"
"tall" "20"
"weight" "600"
"yres" "1024 1199"
"antialias" "1"
}
"5"
{
"name" "Verdana"
"tall" "24"
"weight" "600"
"yres" "1200 6000"
"antialias" "1"
}
}
"Title"
{
"1"
{
"name" "Arial"
"tall" "18"
"weight" "500"
}
"2"
{
"name" "Arial"
"tall" "16"
"weight" "600"
}
}
// Credits ------------------------------------------------
"CreditsTitle"
{
"1"
{
"name" "Tahoma"
"tall" "26"
"weight" "800"
}
"2"
{
"name" "Arial"
"tall" "26"
"weight" "700"
}
}
"CreditsStudioTitle"
{
"1"
{
"name" "Tahoma"
"tall" "24"
"weight" "800"
}
"2"
{
"name" "Arial"
"tall" "24"
"weight" "700"
}
}
"CreditsIndividualTitle"
{
"1"
{
"name" "Tahoma"
"tall" "22"
"weight" "800"
}
"2"
{
"name" "Arial"
"tall" "22"
"weight" "700"
}
}
"CreditsNormal"
{
"1"
{
"name" "Tahoma"
"tall" "20"
"weight" "800"
}
"2"
{
"name" "Arial"
"tall" "20"
"weight" "700"
}
}
// --------------------------------------------------------
"DialogTitle"
{
"1"
{
"name" "Arial"
"tall" "14"
"weight" "500"
}
"2"
{
"name" "Arial"
"tall" "13"
"weight" "600"
}
}
// this is the symbol font
"Marlett"
{
"1"
{
"name" "Marlett"
"tall" "11"
"weight" "0"
"symbol" "1"
}
}
}
//
//////////////////// BORDERS //////////////////////////////
//
// describes all the border types
Borders
{
BaseBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "BorderDark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderBright"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
}
TitleButtonBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "BorderBright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
}
TitleButtonDisabledBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "BgColor"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BgColor"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BgColor"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BgColor"
"offset" "0 0"
}
}
}
TitleButtonDepressedBorder
{
"inset" "1 1 1 1"
Left
{
"1"
{
"color" "BorderDark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderBright"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
}
ScrollBarButtonBorder
{
"inset" "1 0 0 0"
Left
{
"1"
{
"color" "BorderBright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
}
ScrollBarButtonDepressedBorder
{
"inset" "2 2 0 0"
Left
{
"1"
{
"color" "BorderDark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderBright"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
}
ButtonBorder
{
"inset" "0 0 0 0"
Left
{
"1"
{
"color" "BorderBright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Top
{
"1"
{
"color" "BorderBright"
"offset" "1 1"
}
}
Bottom
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
}
BuyPresetBorder
{
"inset" "0 0 0 0"
Left
{
"1"
{
"color" "BorderBuyPreset"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderBuyPreset"
"offset" "0 0"
}
}
Top
{
"1"
{
"color" "BorderBuyPreset"
"offset" "1 1"
}
}
Bottom
{
"1"
{
"color" "BorderBuyPreset"
"offset" "0 0"
}
}
}
FrameBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "ControlBG"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "ControlBG"
"offset" "0 0"
}
}
Top
{
"1"
{
"color" "ControlBG"
"offset" "0 1"
}
}
Bottom
{
"1"
{
"color" "ControlBG"
"offset" "0 0"
}
}
}
TabBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "BorderBright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
}
TabActiveBorder
{
"inset" "0 0 1 0"
Left
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "ControlBG"
"offset" "6 2"
}
}
}
ToolTipBorder
{
"inset" "0 0 1 0"
Left
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
}
// this is the border used for default buttons (the button that gets pressed when you hit enter)
ButtonKeyFocusBorder
{
"inset" "0 0 0 0"
Left
{
"1"
{
"color" "BorderBright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Top
{
"1"
{
"color" "BorderBright"
"offset" "1 1"
}
}
Bottom
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
}
ButtonDepressedBorder
{
"inset" "0 0 0 0"
Left
{
"1"
{
"color" "BorderBright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Top
{
"1"
{
"color" "BorderBright"
"offset" "1 1"
}
}
Bottom
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
}
ComboBoxBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "BorderDark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderBright"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
}
MenuBorder
{
"inset" "1 1 1 1"
Left
{
"1"
{
"color" "BorderBright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
}
BrowserBorder
{
"inset" "0 0 0 1"
Left
{
"1"
{
"color" "BorderDark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
Top
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
}
BuyPresetButtonBorder
{
"inset" "0 0 0 0"
Left
{
"1"
{
"color" "ControlBG"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Top
{
"1"
{
"color" "BorderBright"
"offset" "1 1"
}
}
Bottom
{
"1"
{
"color" "ControlBG"
"offset" "0 0"
}
}
}
}
}
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